![]() He argued that the PAL version is the “most updated” release of the game from a technical standpoint. ![]() “I think the part of ‘ Melee on Virtual Console’ that excites me the most is whether or not they go with NTSC or PAL, and how community reacts,” he wrote. Taylor “Warchamp7” Giampaolo tweeted about the game’s regional variations. That’s just one concern pro Melee players have. We know that the Nintendo Switch has a few alternate control schemes, but Nintendo has said nothing of GameCube controller support. Nintendo even went so far as to develop a GameCube controller adapter for Wii U in anticipation of the latter game’s release, as the console does not natively support those controllers. This control scheme is the preferred play method for Smash players, who use the older peripheral with Super Smash Bros. He didn’t elaborate on what those changes may look like, instead questioning whether Melee on Switch would support GameCube controllers. Melee on Switch would need GameCube controller support and no input lag to win players over “Yes, I know VC ports have been pure emulators, but the rumor specifically mentioned ‘aimed at the competitive market’ - might change shit,” he tweeted. William “Leffen” Hjelte, one of the world’s top Melee competitors, addressed the part of the report suggesting that Nintendo may do more than just a straight port of the game. After nearly two decades of playing the game with older tech, however, many pros expressed their reservations about what an HD future could hold on social media. Modern conveniences like this sound like they’d provide quality of life improvements to Melee players. Melee on the Nintendo Switch Virtual Console would be able to use modern capture set-ups for Twitch and other livestreams, as the console uses the standard HDMI output. There could be even broader benefits beyond sparing players from holding onto their old-school TVs, Maingrette explained. “The days of tournament organizers and staff lugging heavy CRT televisions sets to and from a venue might finally be over in the next year,” he said. Maingrette says that a Virtual Console version of the game could change that for good. For those dedicated to their craft, that’s just part of the experience. ![]() Melee celebrates 15 years of Nintendo characters pounding on each otherīeing a competitive Melee player means slaving over an older television set, GameCube controller in hand. iterations that work on more widely available consoles. Yet that hasn’t stopped Melee from being one of the most widely played esports titles, of course, even with two newer Smash Bros. That it’s only playable on a GameCube (or a backward-compatible Wii) also limits its audience. The 15-year-old game, like many GameCube titles, can be difficult to find. “If you were to visit a local game store and ask for a copy of, you would either not find it, or the price would be astoundingly high for a game that old,” Maingrette told Polygon. strategic partnerships specialist, a Virtual Console re-release of Melee would make the game far more accessible. To D’Ron “D1” Maingrette, who works at Twitch as the Smash Bros. While there are still reasons to be hesitant about Melee’s viability as an esports favorite on the upcoming hybrid console, we spoke to one of the community’s most visible members, who seemed optimistic about the Switch’s potential to shake up competitive Smash. Melee remains one of the biggest games in the competitive scene, and recent rumors about its potential high-definition, Virtual Console debut on Nintendo Switch has gotten many pro players excited about its next-generation prospects.
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